dd-insect

2008 was an interesting year for adventure games, but none of the new releases I played was truly groundbreaking. The adventure game scene seems to be still heavily marred by the desperate  struggles to get funding and publishing deals and then to make the freshly assembled teams and  engines work. Even such “sure bets” of current adventure gaming as A Vampyre Story and Gray Matter suffered from flimsy marketing (GM), shameful bugs (AVS) and huge delays in production (both).

Germany is the biggest source for new titles in the genre now. However, (more…)

hal

Hal Barwood

I was very happy to have been recently able to do an interview with Hal Barwood on behalf of ACG. His Indiana Jones and The Fate Atlantis was the first adventure game I ever played (that’s like winning a lottery) and remains one of my favorites. It is not some kind of sentimental affection on my part, mind you (I’m a notoriously unsentimental person). The game is just really that good and perfectly represents the good old days (absolutely no sentimental connotations on my part!) when the care went first of all into the game design and storytelling departments instead of in making things more and more flashy. (more…)