CLEVERHANS_LOGOFor this month’s Dev Intro we conducted an interview with the studio behind that striking Briefcase Romanin game – the surreal little thing which emerged totally unexpected with a superb hand-drawn HD trailer last month and has instantly become the talk of the town. While the game being announced as a participant in the XBox Dream Build Play contest gave a bit of an impression that it might become available only for that particular platform, fortunately this isn’t the case at all – the creators confirm a PC release as well!

So what is it all about? Well, in the center of the game is that very (very) strange briefcase you see… (but you can’t that well see on the screens here, so watch it in the excellent trailer below) (more…)

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Blackwell Convergence 1The Blackwell Convergence is the third installment of Wadjet Eye Games’ Blackwell franchise. For many, the wait has been even more of a killer than The Countess herself; originally slated for release in 2008, the July 2009 release of Convergence has had much to live up to. Delays usually lead to two main progessions of thought in a gamer’s mind: the game will either be of a lesser quality than before due to problems in development, or polished to a finer shine than was originaly expected. (more…)

today_smallYesterday was yet another one of my birthdays…     And Today I die… Released that very day. Was the best birthday surprise I could have hoped for. Refreshing, oneiric and inspirational.  And Today I decided to try to bring more people’s attention to this excellent game and some other titles associated with it. (more…)

nellynellyThey say there is only one true pirate adventure game/game series, the rest just tries to take a piece of its glory for themselves. They are a little bit more forgiving, though, when the game in question is intentionally a love letter to the classic adventure games of yore. Yet there also exists a certain title that is a piratey love letter in both this and a quite different meaning of the expression.

Yes, it’s all true! Nelly Cootalot: Spoonbeaks Ahoy! – the game in question – was made using the freeware AGS engine specifically for the girlfriend of its creator Alasdair Beckett (but don’t worry, YOU can play it too)! Well, actually Alasdair doesn’t really try to hide who is the game’s primary addressee any more than the fact that it was heavily inspired by the Monkey Island series. How could he do that anyway, when the game even borrows the icon coin interface known from Curse of Monkey Island. A very heartfelt tribute to Monkey Island then? (more…)

When I started this blog I thought I was a bit late too include references to 2008 holiday celebrations, but it appears that I can – on the pretext of  others being late too.

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The talented team behind Indiana Jones and The Fountain of Youth DEMO, which is still working on the full version of this very promising adventure game in the style of the classic Indiana Jones and The Fate of Atlantis, have just released a very special (if a bit late) Christmas/New Year’s Greetings surprise making adventure fans happy all over the world. By doing so they prolonged (or at least brought back a little) holiday atmosphere far into January, which makes the experience even more nice. (more…)

mri_logoAs of January 2009, I played a fair amount of indie adventure games released in 2008 (well, just a few of those that were heavily lauded actually). While there are still some last year highlights out there waiting for me, Mental Repairs Inc. is without any doubt the best one I came across so far. What’s more, although it’s completely freeware it matches (and in some instances surpasses) the technical quality of games that require some kind of financial investment before playing. (more…)

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2008 was an interesting year for adventure games, but none of the new releases I played was truly groundbreaking. The adventure game scene seems to be still heavily marred by the desperate  struggles to get funding and publishing deals and then to make the freshly assembled teams and  engines work. Even such “sure bets” of current adventure gaming as A Vampyre Story and Gray Matter suffered from flimsy marketing (GM), shameful bugs (AVS) and huge delays in production (both).

Germany is the biggest source for new titles in the genre now. However, (more…)